![]() ![]() The performance should be between the old GTX 1650 Ti and the 1660 Ti Max-Q depending on the used TGP variant. Preliminary clock rates TGP (Power Consumption) The 3050 6GB Laptop GPU also offers 2,560 CUDA cores as the 3050 Ti mobile. In early 2023 Nvidia did refresh the RTX 3050 (GN20-P0-R) with a bigger VRAM of 6GB but reduced memory bandwidth. The memory bus is limited to 128 Bit and supports 4 GB of GDDR6 dedicated graphics memory.The clock speed depends on the TGP variant and can range from 713 - 1530 (base) and 1058 - 1740 (boost) for the TGP variants of 35 to 80 Watt (see table below). It offers 2048 CUDA, 16 Ray Tracing and 64 Tensor cores. All models support Transparency AA (starting with version 91.47 of the ForceWare drivers) and PureVideoġ28–256 System RAM incl.The Nvidia GeForce RTX 3050 Laptop GPU (mobile, NVIDIA_DEV.2583, GN20-P0) is the slowest RTX 3000 mobile card and based on the GA107 Ampere chip.All models support Direct3D 9.0c and OpenGL 2.1. ![]() The GeForce FX series runs vertex shaders in an arrayįurther information: GeForce 6 series and Curie (microarchitecture).All models support Direct3D 9.0a and OpenGL 1.5 (2.1 (software) with latest drivers).Features – Added features that are not standard as a part of the two graphics libraries.ĭesktop GPUs Pre-GeForce įurther information: Fahrenheit (microarchitecture) Modelįurther information: GeForce FX series and Rankine (microarchitecture).Vulkan – Maximum version of Vulkan fully supported.OpenCL – Maximum version of OpenCL fully supported.OpenGL – Maximum version of OpenGL fully supported.Direct3D – Maximum version of Direct3D fully supported.Bus width – Maximum bit width of the memory bus or buses used.Bus type – Type of memory bus or buses used.Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus width.This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Fillrate – Maximum theoretical fill rate in textured pixels per second.In later models, shaders are integrated into a unified shader architecture, where any one shader can perform any of the functions listed. Over time the number, type, and variety of functional units in the GPU core has changed significantly before each section in the list there is an explanation as to what functional units are present in each generation of processors. Core config – The layout of the graphics pipeline, in terms of functional units.All DDR/GDDR memories operate at half this frequency, except for GDDR5, which operates at one quarter of this frequency. ![]() Memory clock – The factory effective memory clock frequency (while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia).Core clock – The factory core clock frequency while some manufacturers adjust clocks lower and higher, this number will always be the reference clocks used by Nvidia.SM Count – Number of streaming multiprocessors.Memory – The amount of graphics memory available to the processor.Bus interface – Bus by which the graphics processor is attached to the system (typically an expansion slot, such as PCI, AGP, or PCI-Express).Average feature size of components of the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation). ![]()
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